Gridder

€25
9 ratings

Gridder creates a dynamic grid based on various parameters in Cinema4d R20 and above.

The output can be changed between polygon and spline. 

Features:

Four grid types (TRTD, VLSI, DRST and RADO)

Shader and field based grid density

Switch between mesh and spline output

Adjust grid look with bevel, offset & min cell size

Installation & Update:

Delete previous installation. Copy the Gridderfolder in your plugin folder.

Restart C4D.

Enter provided key ( internet connection is required ). 

Gridder should work without a valid key on rendernodes ( Teamrender Client and Commandline )


Bugfixes & New Features:


1.2.0

  • Full R23 support (python3)
  • Rewrite DRST & TLDR
  • Fieldsampling is faster now
  • DRST is faster now
  • Break It works now with all modes
  • Break It has now a slider
  • Overall performance improvements

1.1.1:

  • Cache Memoryleak fixed.
  • RADO behavior slighty changed
  • Keygen now use always c4d.storage.GeGetStartupWritePath()

1.1.0:

  • Ui reworked
  • Fields for Subdiv and Variation
  • Rewrite TLDR
  • Add DRST and RADO mode
  • Cache fixing
  • Change keygen function and add osx support
  • You cannot convert Gridder while in mesh mode, this is a limitation in the Cinema4d plugin architecture.
  • If you need a mesh only version please write me an email.

1.0.4

  • Spline Instance Bug fixed

1.0.3

  • Switched normals.
  • Cache issue while using multiple Gridder instances,
  • Permission Bug while keygen fixed
  • UV Mapping works now correct
  • Noise animations smooth again.
  • Remove differences in shape between mesh and spline
  • Fix a memory leak when convert to an editable object and press undo.
  • Add error handling for the registration. Check file permissions etc.
  • Checks now if layered and complex shaders are animated.
  • Shader based subdivs
I want this!
Size
165 KB
Copy product URL

Ratings

4.3
(9 ratings)
5 stars
78%
4 stars
0%
3 stars
11%
2 stars
0%
1 star
11%
€25

Gridder

9 ratings
I want this!